3D Studio Max Model a Tank Part 11
Hi everyone, welcome to today’s continuation of the multi-part tutorial on modeling of a tank. This is the 11th and last part of a multi-part tutorial on creating a military tank. Today, we look at using tread and treadPath objects (created in previous tutorial) to create tracks for the tank wheels.
1. select tread object
2. select motion tab
3. click + sign beside Assign Controller, to open Assign Controller section
4. click Position
5. click Assign Controller button, select Path Constraint, and click OK
6. click Add Path button, select treadPath object
7. ensure Follow checkbox and Allow Upside Down checkbox are both checked
8. right-click to indicate you are finish adding path
9. right-click on left viewport
10. press H, to open select by name dialog box, then click treadPath object, and click Select
11. press W, to select move tool
12. in left viewport, click and drag treadPath object, such that associated tread object is positioned based on reference image in left viewport
13. select tread object
14. press E, to select rotate tool
15. ensure angle snap is on
16. rotate tread object 90 degrees
17. right-click perspective view, and zoom in and arc rotate till, can see the ‘bottom’ of the tread object clearly
18. click + sign beside Editable Poly, and select Border
19. click border of one element of tread object, then right-click and select Cap
20. click border of the other element of tread object, then right-click and select Cap
21. click Editable Poly
22. right-click empty area of toolbar, and select Extras
23. click and hold Array button, and select Snapshot
24. select Range, set value of To to 0, From to 100, Copies to 80, Clone Method of Instance, and click OK
25. press H, to open select by name dialog box, then Ctrl+click treadPath (tread object should already be selected), then click Select
26. right-click viewport, and select Hide selection
26. right-click top viewport
27. select all tread instances
28. right-click left viewport
29. click mirror button
30. select Mirror Axis of X, Clone Selection of Instance, and change Offset value, till position of mirrored instances is at appropriate position, based on reference image in left viewport, and click OK
31. select wheels from selection set dropdown box
32. select tankbody, and press Alt+X, to toggle off see-through mode for tankbody
33. select ref_images from selection set dropdown box
34. right-click and select Hide Selection
note: the complete tank model should now be visible in perspective viewport

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