If you have any suggestions or comments, and would prefer using email, please contact me at:
gngabriel29[REMOVETHISANDREPLACEWITHYOU-KNOW-WHAT]ymail.com

January 26, 2009

3D Studio Max Model a Tank Part 11


Hi everyone, welcome to today’s continuation of the multi-part tutorial on modeling of a tank. This is the 11th and last part of a multi-part tutorial on creating a military tank. Today, we look at using tread and treadPath objects (created in previous tutorial) to create tracks for the tank wheels.

1. select tread object

2. select motion tab

3. click + sign beside Assign Controller, to open Assign Controller section

4. click Position

5. click Assign Controller button, select Path Constraint, and click OK

6. click Add Path button, select treadPath object

7. ensure Follow checkbox and Allow Upside Down checkbox are both checked

8. right-click to indicate you are finish adding path

9. right-click on left viewport

10. press H, to open select by name dialog box, then click treadPath object, and click Select

11. press W, to select move tool

12. in left viewport, click and drag treadPath object, such that associated tread object is positioned based on reference image in left viewport

13. select tread object

14. press E, to select rotate tool

15. ensure angle snap is on

16. rotate tread object 90 degrees

17. right-click perspective view, and zoom in and arc rotate till, can see the ‘bottom’ of the tread object clearly

18. click + sign beside Editable Poly, and select Border

19. click border of one element of tread object, then right-click and select Cap

20. click border of the other element of tread object, then right-click and select Cap

21. click Editable Poly

22. right-click empty area of toolbar, and select Extras

23. click and hold Array button, and select Snapshot

24. select Range, set value of To to 0, From to 100, Copies to 80, Clone Method of Instance, and click OK

25. press H, to open select by name dialog box, then Ctrl+click treadPath (tread object should already be selected), then click Select

26. right-click viewport, and select Hide selection

26. right-click top viewport

27. select all tread instances

28. right-click left viewport

29. click mirror button

30. select Mirror Axis of X, Clone Selection of Instance, and change Offset value, till position of mirrored instances is at appropriate position, based on reference image in left viewport, and click OK

31. select wheels from selection set dropdown box

32. select tankbody, and press Alt+X, to toggle off see-through mode for tankbody

33. select ref_images from selection set dropdown box

34. right-click and select Hide Selection

note: the complete tank model should now be visible in perspective viewport

Comments »

No comments yet.

RSS feed for comments on this post.

Leave a comment

Line and paragraph breaks automatic, e-mail address never displayed, HTML allowed: <a href=""> <b> <blockquote> <code> <em> <i> <strike> <strong>. I unfortunately do not have a spoiler-code, so be sure mark spoilers well.



Anti-spam measure: please retype the above text into the box provided.