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December 29, 2008

3D Studio Max Setup Reference Images.


Hi everyone, welcome to today’s tutorial on setting up reference images to prepare to help model an object.

1. click box button

2. click and drag out a box in top view

3. change length to 0.1cm, width to 800cm, and height is 200cm

4. click box button

5. click and drag out a box in top view

6. change length to 300.00cm, width to 0.1cm, and height is 200cm

7. press M, to open material editor

8. click empty material slot

9. click Maps section heading

10. click button besides diffuse colour

11. double-click Bitmap

12. select tank image, eg. Tank Front

13. click on thin box, to select it

14. click assign material to selection

15. click show map in viewport

16. repeat steps 8 to 15, except use image of Tank Side, instead

note: to freeze a plane or thin box, to prevent accidental selection or movement => select object, right-click and select object properties, and then uncheck ‘Show Frozen in Gray’, and check Freeze

note: to unfreeze frozen objects, right-click on the windows, select unfreeze all

note: this tutorial is based on a tutorial from the book Introducing 3ds Max 9: 3D for Beginners. You can check out this book if you wish to brush up on your 3ds max skills

Try checking out 3D Studio Max Create and Use Selection Sets, 3D Studio Max Model a Tank, to learn how to easily hide or unhide, freeze or unfreeze reference images, and use them to help guide you in your modeling, it should make it easier for you to create models based on photos you can take yourself or find on the internet

1 Comment »

  1. hai

    Comment by luther's — June 26, 2009 @ 11:22 am

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