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November 17, 2008

Restore MBR from file

Good day everyone. Previously, we learned how to save mbr (master boot record) as a file, so today, we’ll learn how to restore mbr from that file.

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Restore from image file with Norton Ghost

Good day everyone, a few days ago, we looked at how we could create an image file for a partition using norton ghost, so today, we’ll see how we can restore files of that partition using that image file.

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November 16, 2008

Save MBR as file

Hi everyone, ever have days when your pc just refuses to start? well, one possible reason maybe due to corrupted mbr (master boot record), so today we will learn how to save mbr (Master Boot Record) as a file, which we can later restore from, to get the pc booting up properly properly again.

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November 15, 2008

Create Image File with Norton Ghost

Good day everyone. Today, we will look at how to use norton ghost to create an image, which essentially acts as a backup for a partition on your hard disk.

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November 14, 2008

System Support Manipulate Partitions

Good day everyone, today we’ll try something a little different. Instead of learning about desktop publishing softwares, such as photoshop, dreamweaver, flash, and other similar programs, we will instead learn how to do some system support. For today, we will specifically learn how to manipulate partitions of a hard disk.

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November 13, 2008

Dreamweaver Simple Login Page

Hi everyone, today, we’ll be looking at how we can create a simple login system with dreamweaver. We’ll then go through how to restrict user access to pages of a site with Go To Related Page and Show Region behaviors tomorrow.
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November 12, 2008

3D Studio Max Add details to hand with cut and tesselate tools


hi everyone, today we will learn how to use cut and tesselate tools, to add details to a simple hand model.

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November 11, 2008

3D Studio Max Add Legs for Chest of Drawers


Welcome everyone, to today’s tutorial on advanced polygonal modeling, where we show you how to add details such as legs of a chest of drawers, by using the slice plane tool.

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November 10, 2008

3D Studio Max Change Pivot Position


Hi everyone, welcome to today’s 3d studio max tutorial on changing pivot position. Now, why is the position of the pivot of an object important. Its important, because the pivot acts like the center of balance for an object. It is the point about which an object rotates, so the position of the pivot has an important effect on any animation involving the object. Usually the default pivot position for an object is not the most ideal one, so we must know how to change the position based on the animation we wish to create.

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November 9, 2008

3D Studio Max Create and Use Hierarchy


Hi everyone, today we’ll learn about how to create and use hierarchy in 3d studio max. Hierarchy is often used in animation, to create complex movement, involving parent child relations, eg. moving upperarm (parent obj) causes your lower arm (child obj) to move, but moving her lower arm does not cause upperarm to move.

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