3D Studio Max Create Terrain
Create terrain with 3D studio max
1. Create plane
2. Change plane to have length of 400 and width of 400

3. Change plane to have length segments of 40 and width segments of 40

3. Change position of plane to x=0, y=0, z=0
4. Change name of plane to ground01
5. Select Modify panel
6. select Displace modifier from modifier list

7. click Map button

8. double-click Smoke (so displace will be based on random pattern of black, white and grey, which will give random displacement of parts of the plane)

9. Set Strength of displacement to 50 (this sets the maximum displacement of parts of the plane)

Render of terrain with appropriate material applied

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